Doodlefolk

Privacy policy

Your little town lives on your PC. This page explains what Doodlefolk keeps, what leaves your computer, and why.

Effective 16 October 2026. It covers the Doodlefolk game on Steam (app 5389300) and this website.

The short version

  • Your town, its residents, their diaries and your settings are saved on your own PC. BinaryForge runs no game servers and does not receive your saves.
  • The game has no analytics, no advertising, no tracking and no crash-reporting service. We do not sell information.
  • Steam features (achievements, stats, Cloud saves and the Workshop) go through Valve. Twitch chat and internet meme templates only connect after you turn them on.
  • Features that read what is on your screen are off until you approve them, and what they read stays on your PC.
  • There is no online play and no AI chat, and no generative AI runs in the game.

Who we are

Doodlefolk is made by BinaryForge, a small studio in Waterloo, Ontario, Canada. We handle personal information in line with Canada's Personal Information Protection and Electronic Documents Act (PIPEDA). Write to support@binaryforge.ca with any privacy question.

What stays on your PC

Doodlefolk saves everything it needs in ordinary Windows folders. Nothing in this section is sent to BinaryForge.

%APPDATA%\Doodlefolk
Your town and its residents, relationships, diaries, reminders and settings (settings.json); named casts; mods and checked copies of Workshop mods; your meme folder; the photo album; up to six automatic town backups (512 MiB at most); and Steam Cloud working files. If a second Steam account plays on the same PC, its town is kept separately in %APPDATA%\Doodlefolk-Steam, in a folder named after that Steam account number.
%LOCALAPPDATA%\Doodlefolk
The error log (logs\doodlefolk.log, with one older copy once it passes 128 KiB), Studio's browser cache, window-position checkpoints, your desktop drawings, the encrypted Twitch sign-in if you use it, and records that link Steam accounts to towns.
Pictures\Doodlefolk
Photos, GIF and MP4 highlights and family-tree or history exports that you choose to save.

To remove your data from a PC, quit Doodlefolk and delete these folders.

Steam

Doodlefolk is sold and updated through Steam. Valve runs Steam under the Steam privacy policy. When you play the Steam version, the game uses these Steam features:

The Steam version does not use Steam rich presence, friends lists, leaderboards or online connections between players.

What Steam Cloud syncs

The portable save holds:

Text you write, such as town, resident and pet names and diary lines, travels with the save.

These always stay on the PC:

To stop syncing, turn off Steam Cloud for Doodlefolk in Steam.

Steam Workshop

Publishing only happens when you choose a mod pack and press publish. The game then sends Steam:

Unless you pick Public, the game does not ask Steam to make a new item public. A published item can be seen by anyone with access to it under Steam's rules, together with your Steam profile as its author.

When you subscribe to an item, Steam downloads it. Doodlefolk then checks it and copies it into its own mods folder before using it.

Optional extras that use the internet

The town itself works offline. Two extras connect to services other than Steam, and only after you turn them on.

Twitch chat

For streamers. You sign in with Twitch's device-code login, and the game asks only for permission to read chat (chat:read). It connects to your channel's chat and reads, for each message:

  • the sender's name, display name and name colour;
  • the message text;
  • moderator and broadcaster badges;
  • Twitch's user and message IDs;
  • moderation events such as cleared messages.

It never posts in your chat. Viewers can appear as visiting doodles while you stream; they are not saved as residents of your town. Your channel name is saved in your settings.

Your Twitch sign-in is encrypted with Windows' per-user protection and kept in %LOCALAPPDATA%\Doodlefolk. It is never put in your save, backups or Steam Cloud. Disconnecting deletes it and asks Twitch to revoke it. Twitch's handling is covered by the Twitch privacy notice.

Internet memes
Off by default, and it also needs pranks to be on. When it is on, the game downloads blank meme template pictures from i.imgflip.com with a plain request, without cookies, so Imgflip sees an ordinary download from your internet address. Captions are made on your PC.

The game does not check a BinaryForge server for updates; Steam handles updates. Links in Studio, such as the Steam page or community discussions, open in Steam or your web browser only when you click them.

Your screen, sound and microphone

Some features let your doodles notice what is happening on your desktop. Apart from Gaming Pause, each one is off until you approve it in setup or Studio, and they all stop while the town is paused. What they notice is used on the spot and is not sent anywhere.

Photos and highlights are drawn from the game's own picture of the town. They do not capture your desktop or other windows.

Problem reports

If something goes wrong, Help → Report a problem lets you copy a short summary or save a diagnostics ZIP. You choose where the ZIP is saved. It contains:

Error messages and file paths are left out. So are your settings, saves, screenshots, anything you wrote, sign-ins, Steam IDs and hardware IDs.

The game never uploads a report. It only goes somewhere if you attach it yourself, for example to a post in Doodlefolk's Steam Community discussions (which are public) or an email to support@binaryforge.ca. The full error log stays in %LOCALAPPDATA%\Doodlefolk\logs. It can contain file paths from your PC and is not included in the ZIP.

What we do not do

This website

The website remembers your Paper or Chalk theme in your browser's local storage. It has no accounts, marketing cookies, email sign-ups, third-party video embeds or analytics scripts.

Cloudflare hosts the site. It processes connection information, such as IP addresses and request details, to deliver and protect it; see Cloudflare's privacy policy. Steam links carry campaign labels showing where on the site a link was placed. If you arrived with campaign labels of your own, those may be passed to Steam instead. The site does not add names, emails, account IDs or per-visitor identifiers to those links.

Your choices and rights

Changes and contact

Doodlefolk is still in development. If a new feature changes what is collected or shared, we will update this page and its effective date before that feature is released.

Questions: support@binaryforge.ca · BinaryForge, Waterloo, Ontario, Canada.